PATH:
opt
/
bitninja-threat-hunting
/
node_modules
/
node-pty
/
deps
/
winpty
/
src
{ # The MSVC generator is the default. Select the compiler version by # passing -G msvs_version=<ver> to gyp. <ver> is a string like 2013e. # See gyp\pylib\gyp\MSVSVersion.py for sample version strings. You # can also pass configurations.gypi to gyp for 32-bit and 64-bit builds. # See that file for details. # # Pass --format=make to gyp to generate a Makefile instead. The Makefile # can be configured by passing variables to make, e.g.: # make -j4 CXX=i686-w64-mingw32-g++ LDFLAGS="-static -static-libgcc -static-libstdc++" 'variables': { 'WINPTY_COMMIT_HASH%': '<!(cmd /c "cd shared && GetCommitHash.bat")', }, 'target_defaults' : { 'defines' : [ 'UNICODE', '_UNICODE', '_WIN32_WINNT=0x0501', 'NOMINMAX', ], 'include_dirs': [ # Add the 'src/gen' directory to the include path and force gyp to # run the script (re)generating the version header. '<!(cmd /c "cd shared && UpdateGenVersion.bat <(WINPTY_COMMIT_HASH)")', ], }, 'targets' : [ { 'target_name' : 'winpty-agent', 'type' : 'executable', 'include_dirs' : [ 'include', ], 'defines' : [ 'WINPTY_AGENT_ASSERT', ], 'libraries' : [ '-ladvapi32', '-lshell32', '-luser32', ], 'msvs_settings': { # Specify this setting here to override a setting from somewhere # else, such as node's common.gypi. 'VCCLCompilerTool': { 'ExceptionHandling': '1', # /EHsc }, }, 'sources' : [ 'agent/Agent.h', 'agent/Agent.cc', 'agent/AgentCreateDesktop.h', 'agent/AgentCreateDesktop.cc', 'agent/ConsoleFont.cc', 'agent/ConsoleFont.h', 'agent/ConsoleInput.cc', 'agent/ConsoleInput.h', 'agent/ConsoleInputReencoding.cc', 'agent/ConsoleInputReencoding.h', 'agent/ConsoleLine.cc', 'agent/ConsoleLine.h', 'agent/Coord.h', 'agent/DebugShowInput.h', 'agent/DebugShowInput.cc', 'agent/DefaultInputMap.h', 'agent/DefaultInputMap.cc', 'agent/DsrSender.h', 'agent/EventLoop.h', 'agent/EventLoop.cc', 'agent/InputMap.h', 'agent/InputMap.cc', 'agent/LargeConsoleRead.h', 'agent/LargeConsoleRead.cc', 'agent/NamedPipe.h', 'agent/NamedPipe.cc', 'agent/Scraper.h', 'agent/Scraper.cc', 'agent/SimplePool.h', 'agent/SmallRect.h', 'agent/Terminal.h', 'agent/Terminal.cc', 'agent/UnicodeEncoding.h', 'agent/Win32Console.cc', 'agent/Win32Console.h', 'agent/Win32ConsoleBuffer.cc', 'agent/Win32ConsoleBuffer.h', 'agent/main.cc', 'shared/AgentMsg.h', 'shared/BackgroundDesktop.h', 'shared/BackgroundDesktop.cc', 'shared/Buffer.h', 'shared/Buffer.cc', 'shared/DebugClient.h', 'shared/DebugClient.cc', 'shared/GenRandom.h', 'shared/GenRandom.cc', 'shared/OsModule.h', 'shared/OwnedHandle.h', 'shared/OwnedHandle.cc', 'shared/StringBuilder.h', 'shared/StringUtil.cc', 'shared/StringUtil.h', 'shared/UnixCtrlChars.h', 'shared/WindowsSecurity.cc', 'shared/WindowsSecurity.h', 'shared/WindowsVersion.h', 'shared/WindowsVersion.cc', 'shared/WinptyAssert.h', 'shared/WinptyAssert.cc', 'shared/WinptyException.h', 'shared/WinptyException.cc', 'shared/WinptyVersion.h', 'shared/WinptyVersion.cc', 'shared/winpty_snprintf.h', ], }, { 'target_name' : 'winpty', 'type' : 'shared_library', 'include_dirs' : [ 'include', ], 'defines' : [ 'COMPILING_WINPTY_DLL', ], 'libraries' : [ '-ladvapi32', '-luser32', ], 'msvs_settings': { # Specify this setting here to override a setting from somewhere # else, such as node's common.gypi. 'VCCLCompilerTool': { 'ExceptionHandling': '1', # /EHsc }, }, 'sources' : [ 'include/winpty.h', 'libwinpty/AgentLocation.cc', 'libwinpty/AgentLocation.h', 'libwinpty/winpty.cc', 'shared/AgentMsg.h', 'shared/BackgroundDesktop.h', 'shared/BackgroundDesktop.cc', 'shared/Buffer.h', 'shared/Buffer.cc', 'shared/DebugClient.h', 'shared/DebugClient.cc', 'shared/GenRandom.h', 'shared/GenRandom.cc', 'shared/OsModule.h', 'shared/OwnedHandle.h', 'shared/OwnedHandle.cc', 'shared/StringBuilder.h', 'shared/StringUtil.cc', 'shared/StringUtil.h', 'shared/WindowsSecurity.cc', 'shared/WindowsSecurity.h', 'shared/WindowsVersion.h', 'shared/WindowsVersion.cc', 'shared/WinptyAssert.h', 'shared/WinptyAssert.cc', 'shared/WinptyException.h', 'shared/WinptyException.cc', 'shared/WinptyVersion.h', 'shared/WinptyVersion.cc', 'shared/winpty_snprintf.h', ], }, { 'target_name' : 'winpty-debugserver', 'type' : 'executable', 'msvs_settings': { # Specify this setting here to override a setting from somewhere # else, such as node's common.gypi. 'VCCLCompilerTool': { 'ExceptionHandling': '1', # /EHsc }, }, 'sources' : [ 'debugserver/DebugServer.cc', 'shared/DebugClient.h', 'shared/DebugClient.cc', 'shared/OwnedHandle.h', 'shared/OwnedHandle.cc', 'shared/OsModule.h', 'shared/StringBuilder.h', 'shared/StringUtil.cc', 'shared/StringUtil.h', 'shared/WindowsSecurity.h', 'shared/WindowsSecurity.cc', 'shared/WindowsVersion.h', 'shared/WindowsVersion.cc', 'shared/WinptyAssert.h', 'shared/WinptyAssert.cc', 'shared/WinptyException.h', 'shared/WinptyException.cc', 'shared/winpty_snprintf.h', ], 'libraries' : [ '-ladvapi32', ], } ], }
[+]
shared
[+]
debugserver
[+]
unix-adapter
[+]
..
[+]
tests
[-] configurations.gypi
[edit]
[-] subdir.mk
[edit]
[-] winpty.gyp
[edit]
[+]
include
[+]
libwinpty
[+]
agent