PATH:
opt
/
bitninja-threat-hunting
/
node_modules
/
node-pty
/
deps
/
winpty
/
misc
#!python # # Run with native CPython. Needs pywin32 extensions. # Copyright (c) 2011-2012 Ryan Prichard # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to # deal in the Software without restriction, including without limitation the # rights to use, copy, modify, merge, publish, distribute, sublicense, and/or # sell copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. import win32pipe import win32api import win32file import time import threading import sys # A message may not be larger than this size. MSG_SIZE=4096 serverPipe = win32pipe.CreateNamedPipe( "\\\\.\\pipe\\DebugServer", win32pipe.PIPE_ACCESS_DUPLEX, win32pipe.PIPE_TYPE_MESSAGE | win32pipe.PIPE_READMODE_MESSAGE, win32pipe.PIPE_UNLIMITED_INSTANCES, MSG_SIZE, MSG_SIZE, 10 * 1000, None) while True: win32pipe.ConnectNamedPipe(serverPipe, None) (ret, data) = win32file.ReadFile(serverPipe, MSG_SIZE) print(data.decode()) sys.stdout.flush() # The client uses CallNamedPipe to send its message. CallNamedPipe waits # for a reply message. If I send a reply, however, using WriteFile, then # sometimes WriteFile fails with: # pywintypes.error: (232, 'WriteFile', 'The pipe is being closed.') # I can't figure out how to write a strictly correct pipe server, but if # I comment out the WriteFile line, then everything seems to work. I # think the DisconnectNamedPipe call aborts the client's CallNamedPipe # call normally. try: win32file.WriteFile(serverPipe, b'OK') except: pass win32pipe.DisconnectNamedPipe(serverPipe)
[-] DebugServer.py
[edit]
[+]
Font-Report-June2016
[-] Win32Echo1.cc
[edit]
[-] font-notes.txt
[edit]
[-] ShowArgv.cc
[edit]
[-] SetCursorPos.cc
[edit]
[-] UnicodeDoubleWidthTest.cc
[edit]
[-] SetBufferSize.cc
[edit]
[-] GetFont.cc
[edit]
[-] FreezePerfTest.cc
[edit]
[-] color-test.sh
[edit]
[+]
..
[-] ShowConsoleInput.cc
[edit]
[-] MouseInputNotes.txt
[edit]
[-] DebugClient.py
[edit]
[-] ScreenBufferTest2.cc
[edit]
[-] Win10WrapTest1.cc
[edit]
[-] VeryLargeRead.cc
[edit]
[-] FormatChar.h
[edit]
[-] ChangeScreenBuffer.cc
[edit]
[-] IdentifyConsoleWindow.ps1
[edit]
[-] DumpLines.py
[edit]
[-] EnableExtendedFlags.txt
[edit]
[-] TestUtil.cc
[edit]
[-] MoveConsoleWindow.cc
[edit]
[-] ClearConsole.cc
[edit]
[-] IsNewConsole.cc
[edit]
[-] ConoutMode.cc
[edit]
[-] SetWindowRect.cc
[edit]
[-] ConinMode.cc
[edit]
[-] WindowsBugCrashReader.cc
[edit]
[-] WriteConsole.cc
[edit]
[-] UnicodeWideTest1.cc
[edit]
[-] Notes.txt
[edit]
[-] Win32Test2.cc
[edit]
[-] ScreenBufferFreezeInactive.cc
[edit]
[-] GetConsolePos.cc
[edit]
[-] VkEscapeTest.cc
[edit]
[-] Win32Test1.cc
[edit]
[-] winbug-15048.cc
[edit]
[-] Win32Write1.cc
[edit]
[-] ScreenBufferTest.cc
[edit]
[-] OSVersion.cc
[edit]
[-] BufferResizeTests.cc
[edit]
[-] Spew.py
[edit]
[-] build32.sh
[edit]
[-] build64.sh
[edit]
[-] SetFont.cc
[edit]
[-] SelectAllTest.cc
[edit]
[-] UnixEcho.cc
[edit]
[-] ConinMode.ps1
[edit]
[-] Utf16Echo.cc
[edit]
[-] UnicodeWideTest2.cc
[edit]
[-] FontSurvey.cc
[edit]
[-] GetCh.cc
[edit]
[-] Win10WrapTest2.cc
[edit]
[-] Win32Echo2.cc
[edit]
[-] Win32Test3.cc
[edit]
[-] Win10ResizeWhileFrozen.cc
[edit]