PATH:
usr
/
include
/
ImageMagick-6
/
Magick++
// This may look like C code, but it is really -*- C++ -*- // // Copyright Bob Friesenhahn, 2001, 2002 // Copyright Dirk Lemstra 2013-2014 // // CoderInfo Definition // // Container for image format support information. // #if !defined (Magick_CoderInfo_header) #define Magick_CoderInfo_header 1 #include "Magick++/Include.h" #include <string> namespace Magick { class MagickPPExport CoderInfo { public: enum MatchType { AnyMatch, // match any coder TrueMatch, // match coder if true FalseMatch // match coder if false }; // Default constructor CoderInfo(void); // Copy constructor CoderInfo(const CoderInfo &coder_); // Construct with coder name CoderInfo(const std::string &name_); // Destructor ~CoderInfo(void); // Assignment operator CoderInfo& operator=(const CoderInfo &coder_); // Format description std::string description(void) const; // Format supports multiple frames bool isMultiFrame(void) const; // Format is readable bool isReadable(void) const; // Format is writeable bool isWritable(void) const; // Format mime type std::string mimeType(void) const; // Format name std::string name(void) const; // Unregisters this coder bool unregister(void) const; // // Implemementation methods // CoderInfo(const MagickCore::MagickInfo *magickInfo_); private: std::string _name; std::string _description; std::string _mimeType; bool _isReadable; bool _isWritable; bool _isMultiFrame; }; } // namespace Magick #endif // Magick_CoderInfo_header
[-] Color.h
[edit]
[-] Drawable.h
[edit]
[-] Image.h
[edit]
[+]
..
[-] STL.h
[edit]
[-] Include.h
[edit]
[-] Exception.h
[edit]
[-] ChannelMoments.h
[edit]
[-] CoderInfo.h
[edit]
[-] Functions.h
[edit]
[-] Geometry.h
[edit]
[-] Pixels.h
[edit]
[-] ResourceLimits.h
[edit]
[-] Montage.h
[edit]
[-] TypeMetric.h
[edit]
[-] Blob.h
[edit]